Top 20 NuGet audio Packages

Fully managed, portable and easy-to-use C# library to read and edit audio data and metadata (tags) from various audio formats, playlists and CUE sheets
Xamarin bindings for ExoPlayer
Xamarin bindings for ExoPlayer
Xamarin bindings for ExoPlayer
Xamarin bindings for ExoPlayer
Xamarin bindings for ExoPlayer
Supported Platforms: • NETFramework Add LEADTOOLS general image markup objects as well as LEADTOOLS specialized document and medical annotation objects, including text, shapes, rulers, sticky note, redaction, encryption, highlight, rubber stamp, audio & video. This package contains LEADTOOLS user...
Provides audio and video device access for Windows for use with the main SIPSorcery real-time communications library.
Is a comprehensive library for handling audio/video codecs and streaming technologies.
FFME is an advanced WPF MediaElement alternative. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video.
Supported Platforms: • NETFramework Add LEADTOOLS general image markup objects as well as LEADTOOLS specialized document and medical annotation objects, including text, shapes, rulers, sticky note, redaction, encryption, highlight, rubber stamp, audio & video.  This package contains LEADTOOLS use...
Fabulous extension for VideoManager
VisioForge Media Player SDK .Net allows programmers to easily integrate video, audio and DVD playback into their software applications. It also allows you to draw overlay bitmap and text over the video with effects. System codecs, FFMPEG and VLC codecs can be used to play video. Samples - https://gi...
LibVLC is a modular multimedia framework that can render video and output audio as well as encode and stream. As it is native code, you will need to use a wrapper library such as LibVLCSharp to use it from .NET. Use this LibVLC build for Windows Universal projects (UAP) on Windows 10 Desktop, M...
Bonsai Audio Library containing modules for sound capture and playback.
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. This ...
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and ma...
Supported Platforms: • NETStandard • UWP Add LEADTOOLS general image markup objects as well as LEADTOOLS specialized document and medical annotation objects, including text, shapes, rulers, sticky note, redaction, encryption, highlight, rubber stamp, audio & video. This package contains LEADTOOLS...
Basic audio recording for Windows desktop applications. Although .NET Standard compliant requires Windows API's for audio recording and playback.