Top 20 NuGet plugin Packages
The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.
The default system backend layer for Duality. It uses regular .Net Framework classes, as are available on desktop platforms.
This package contains a sample Scene for handling audio using SoundEmitters, and another one for handling it manually using code.
This package contains an object-based game menu sample with a custom Font, multiple menu pages and simple color animations.
This package contains a sample Scene that uses some very basic shaders to render sprites.
This package contains a testbed for camera controller Components and various sample implementations.
This package contains a testbed for user input handling.
This package implements a custom Particle System in Duality and showcases its functionality in a sample Scene.
This is a small sample project for the Duality game engine. It shows how to make objects that attract other objects in Duality. It contains one "testbed" scene as well.
This sample project demonstrates how to switch and reload scenes, the use of disposing a scene, and scene saving.
This sample project shows how to implement simple top down movement functionality in a Duality project.
This package contains a simple implementation of a commonly known casual game.
OctoCreateRelease
TeamCityReleaseNotes
Deploy plugins / workflows etc to Dynamics CRM programmatically using a fluent API. This is useful for when a manual process, such as using the Plugin Registration Tool, just wont cut it!
OctoDeployRelease
We discontinue the support of this package. For the latest versions please use the package called "Gijgo"
We discontinue the support of this package. For the latest versions please use the package called "Gijgo"
Map Extension Behaviors Plugin for Xamarin.Forms.