Top 20 NuGet opengl Packages

CSharpGL wraps modern OpenGL features and some high-level common functions(text, scene, picking, UI etc) and offers general demostrations and documents. Inspired by SharpGL. For more information please check (http://bitzhuwei.github.io/CSharpGL/)
Modern OpenGL bindings for C#. It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications ...
A Framework for real-time computer graphics using OpenGL. This framework is created for a university course in computer graphics.
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handli...
Framework for real-time computer graphics using OpenGL. This framework is created for a university course in computer graphics. Documentation inside the package is incomplete!
outdated, please use https://www.nuget.org/packages/QuickFont.ES20/ QuickFont provides support for Text rendering with OpenGL ES 2.0. For more information please have a look at the GitHub repository https://github.com/vescon/QuickFont
This package references all the needed package to getting started with WaveEngine.
Provides support to Spine 2D skeletal animation tool.
Provides a service to support Microsoft HoloLens AR system.
Hardware accelerated 3d drawing library built over Aiv.Fast2D
Cross Platform Object Oriented Input System. Meant to be very robust and compatiable with many systems and operating systems. Written in C# on .NET. The SharpInputSystem is an effort to build an easy to use, cross platform input library capable of handling most input devices. Currently planned dev...
Provides the targets needed in order to run in Windows platforms
Provides the targets needed in order to run in UWP platform
Provides the targets needed in order to run in NetCore platforms
Provides the targets needed in order to run in macOS
Provides the targets needed in order to run in Linux platforms
Provides the targets needed in order to run on iOS
Provides the targets needed in order to run on Android
Provides common MSBuild targets to run in different platforms
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.