Top 20 NuGet duality Packages

Plugin that adds a ioc container to duality
The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.
The Duality editor.
A basic Camera View editor module.
The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.
Defines helper classes to retain backwards compatibility with older Duality versions.
The default launcher application for Duality games.
Displays the contents of the current Scene hierarchically and allows editing the Scene graph.
Provides an overview of project Resources and allows importing new Assets.
Allows editing the properties of selected objects.
Displays the content of the primary text logs of Duality.
The Help Advisor editor module provides mouseover information on documented topics.
Provides basic infrastructure for the Duality editor, such as PropertyEditors and Importers.
A user interface for conveniently managing Duality packages.
The default system backend layer for Duality. It uses regular .Net Framework classes, as are available on desktop platforms.
The Duality engine core.
Defines the editor integration of the dependent core tilemap plugin.
A sample project to show how to use Tilemaps.
This package contains a small coop game for one to two players, controlled with mouse / keyboard and gamepads. Recommended to play with stereo audio at full volume.
This package contains a sample Scene for handling audio using SoundEmitters, and another one for handling it manually using code.