Top 20 NuGet duality Packages
Contains the external Duality API documentation help files. This is not required for in-editor documentation, but rather an external reference.
The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.
Plugin that makes it easier to use pathfindax with duality tilemaps
Defines helper classes to retain backwards compatibility with older Duality versions.
Displays the contents of the current Scene hierarchically and allows editing the Scene graph.
Provides basic infrastructure for the Duality editor, such as PropertyEditors and Importers.
Allows to import and manage text-based files directly in the editor
The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.
The default system backend layer for Duality. It uses regular .Net Framework classes, as are available on desktop platforms.