Top 20 NuGet Duality Packages
The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.
The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.
Plugin that makes it easier to use pathfindax with duality tilemaps
Provides basic infrastructure for the Duality editor, such as PropertyEditors and Importers.
Displays the contents of the current Scene hierarchically and allows editing the Scene graph.
Defines helper classes to retain backwards compatibility with older Duality versions.