Top 20 NuGet Packages
This is a fork of RobIII's MongoRepository that targets MongoDB.Driver 2.x. RobIII's MongoRepository is an easy-to-use library that implements the repository pattern on top of Official MongoDB C# driver.
A library for writing .NET MongoDB oplog tailers. For documentation, visit https://github.com/kspearrin/MongoRiver.NET
Custom BOB monitor standard
MonkeyTyper is an extensible application that was created for sending bulk emails.
This is the core library for all MonkeyTyper projects.
Specific to the Android environment, this package contains concrete, platform-specific implementations of the MonoCross Utilities (Encryption, Logging, Network, Serialization, Threading)
Specific to Apple's iOS environment, this package contains concrete, platform-specific implementations of the MonoCross Utilities (Encryption, Logging, Network, Serialization, Threading)
Specific to the Windows .NET environment, this package contains concrete, platform-specific implementations of the MonoCross Utilities (Encryption, Logging, Network, Serialization, Threading)
Specific to the ASP.NET environment, this package contains concrete, platform-specific implementations of the MonoCross Utilities (Encryption, Logging, Network, Serialization, Threading)
Animations to make MonoGame more awesome.
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that uses OpenGL for rendering and works on Windows, Linux an...
MonoGame integration with WPF. This package provides the D3D11Host from the MonoGame WpfInteropSample. It extends it with WpfGame, WpfMouse and WpfKeyboard and makes it actually usable in any WPF application.
Supports .Net 4.5.2, .Net Core 3.1 and .Net 5
This is a PCL library that contains helper classes that should make writing demos with and for MonoGame more comfortable.
In general it contains tools that are boilerplate code and would rather distract the user from the demo.
[DEPRECATED] This library is deprecated. Please use the normal StateMachine instead which is fully tested and being actively maintained. https://www.nuget.org/packages/StateMachine/
This project implements a Finite-State-Machine (FSM) designed to be used in games.
Furthermore it implements eve...
A small terminal library for MonoGame.
An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.
Just import this nuget package. It is a PCL so you should be able to use it in any MG project.
Look at the git-repo for the usage since the repo there contains a test-project.
A collection of utility classes/functionality to make developing games in MonoGame easier.