Top 20 NuGet Packages
NSCI (Net Standard Console Interface) is an window system for .NetStandard console applications. It aim's to provide a platform-agnostic graphical user interface .NetStandard (as long as the platform supports a console).
The Notifications component for the NServicebus
Provides a common framework for adding NServiceBus to AspNetCore applications
Acceptance tests for NServiceBus gateway functionality
NServiceLocator implementation for Ninject. NOTE: this implementation is in NO WAY endorsed or supported by the Ninject team - it is a wrapper by a different author.
NSpec.VsAdapter is a test adapter to run NSpec tests from Test Explorer in Visual Studio. It runs tests from projects targeting classic .NET Framework.
It is available both as a Visual Studio Extension (for VS 2013, 2015) as well as a NuGet Package (for VS 2017). VS Extension for 2017 is under deve...
NSpecifications is the most complete library for the Specification pattern and it's grounded on the Domain-Driven Design principles. Provides interface, abstract and a generic specification, composable, supports operators. This is probably the most fluent and least verbose library. Specifications ca...
Hides console window from dotnet apps by changing EXE subsystem.
NSwag: The Swagger API toolchain for .NET and TypeScript
NSwag: The OpenAPI/Swagger API toolchain for .NET and TypeScript
NSwag: The OpenAPI/Swagger API toolchain for .NET and TypeScript
NSwag: The OpenAPI/Swagger API toolchain for .NET and TypeScript
NTemplates is a reporting library for .NET, based on RTF templates. 100% C# code!
A .net core Twitch library containing classes and models to access the chat api.
A .net core Twitch library containing classes and models to access the pubsub api.
Provides a simple water surface effect that includes reflection.
Forked from the popular Nuclex Framework.
This is a C# based .NET 4 library that is used to deep clone objects, whether they are serializable or not.
It intends to be much faster than the normal binary serialization method of deep cloning objects.
This is basically just slightly tidied up code from http://blog.nuclex-games.com/mono-dotnet...
Package Description
Package Description