Unity client implementation for socketcluster framework in node.js.
Info
Version: | 0.1.1 |
Author(s): | Sachin Shinde [https://github.com/sacOO7] |
Last Update: | Tuesday, March 10, 2020 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/sacOO7/socketcluster-client-unity |
NuGet Url: | https://www.nuget.org/packages/ScClient.Unity |
Install
Install-Package ScClient.Unity
dotnet add package ScClient.Unity
paket add ScClient.Unity
ScClient.Unity Download (Unzip the "nupkg" after downloading)
Dependencies
.NETCoreApp 1.0
- LitJson(>= 0.13.0)
- Microsoft.NETCore.App(>= 1.0.5)
- System.Threading.Thread(>= 4.3.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- NETStandard.Library(>= 1.6.1)
- System.Threading.Thread(>= 4.3.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- Microsoft.NETCore.App(>= 1.1.2)
- System.Threading.Thread(>= 4.3.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- System.Threading.Thread(>= 4.3.0)
- WebSocket4Net(>= 0.15.2)
- LitJson(>= 0.13.0)
- NETStandard.Library(>= 1.6.1)
- System.Threading.Thread(>= 4.3.0)
- WebSocket4Net(>= 0.15.2)
Tags