Fluid is a template engine based on the Liquid markup, with focus on performance and .NET programming patterns.
Info
| Version: | 3.0.0-beta.3 |
| Author(s): | Sebastien Ros |
| Last Update: | Thursday, December 4, 2025 |
| .NET Fiddle: | Online Example |
| Project Url: | https://github.com/sebastienros/fluid |
| NuGet Url: | https://www.nuget.org/packages/Fluid.Core |
Install
Install-Package Fluid.Core
dotnet add package Fluid.Core
paket add Fluid.Core
Fluid.Core Download (Unzip the "nupkg" after downloading)
Dependencies
.NETStandard 2.0
- Microsoft.CSharp(>= 4.7.0)
- Microsoft.Extensions.FileProviders.Abstractions(>= 1.1.1)
- Parlot(>= 0.0.8)
- System.Text.Json(>= 4.7.2)
- TimeZoneConverter(>= 3.3.0)
- Microsoft.Extensions.FileProviders.Abstractions(>= 1.1.1)
- Parlot(>= 0.0.8)
- TimeZoneConverter(>= 3.3.0)
- Microsoft.Extensions.FileProviders.Abstractions(>= 1.1.1)
- Parlot(>= 0.0.8)
- TimeZoneConverter(>= 3.3.0)
- Microsoft.CSharp(>= 4.7.0)
- Microsoft.Extensions.FileProviders.Abstractions(>= 1.1.1)
- Parlot(>= 0.0.8)
- System.Text.Json(>= 4.7.2)
- TimeZoneConverter(>= 3.3.0)
Tags