League of Legends Live (In-Game) Client Data API library.
Info
Version: | 3.0.0-nightly-2024-11-30-a17f385bca |
Author(s): | MingweiSamuel |
Last Update: | Saturday, November 30, 2024 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/MingweiSamuel/Camille |
NuGet Url: | https://www.nuget.org/packages/Camille.LolGame |
Install
Install-Package Camille.LolGame
dotnet add package Camille.LolGame
paket add Camille.LolGame
Camille.LolGame Download (Unzip the "nupkg" after downloading)
Dependencies
net5.0
- Camille.Core(>= 3.0.0202101175766)
- Camille.Enums(>= 3.0.0202101175766)
- MingweiSamuel.TokenBucket(>= 1.0.1)
- Camille.Core(>= 3.0.0202101175766)
- Camille.Enums(>= 3.0.0202101175766)
- MingweiSamuel.TokenBucket(>= 1.0.1)
- Newtonsoft.Json(>= 9.0.1)
- Camille.Core(>= 3.0.0202101175766)
- Camille.Enums(>= 3.0.0202101175766)
- MingweiSamuel.TokenBucket(>= 1.0.1)
- Camille.Core(>= 3.0.0202101175766)
- Camille.Enums(>= 3.0.0202101175766)
- MingweiSamuel.TokenBucket(>= 1.0.1)
- Newtonsoft.Json(>= 9.0.1)
- System.Collections.Immutable(>= 1.6.0)
- System.ComponentModel.Annotations(>= 4.6.0)
- System.Text.Json(>= 4.6.0)
Tags