EditorCoroutines allow you to start/stop Unity coroutines in Editor scripts, without forcing you to be in Play mode.
Info
Version: | 1.2.1 |
Author(s): | Andeart |
Last Update: | Monday, March 4, 2019 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/andeart/UnityLabs.EditorCoroutines |
NuGet Url: | https://www.nuget.org/packages/Andeart.EditorCoroutines |
Install
Install-Package Andeart.EditorCoroutines
dotnet add package Andeart.EditorCoroutines
paket add Andeart.EditorCoroutines
Andeart.EditorCoroutines Download (Unzip the "nupkg" after downloading)
Dependencies
Tags