Top 20 NuGet Packages depending on WaveEngine.Common

Total dependencies: 27

Provides a specific implementation for every supported platform.
This package references all the needed package to getting started with WaveEngine.
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform
Provides components, behaviors and drawables, which allow developers to create games or apps reusing a lot of code
Provides a set of materials and shaders compatible with DirectX and OpenGL.
Provides a set of image effects to enhance the realism and final look.
Provides support to 2D Tiled Map editor, which allows developers create orthogonal, isometric and hexagonal maps.
Provides a camera component for vision-based augmented reality using Vuforia
Provides the integration of Bullet physics component in Wave Engine
Provides a cross-platform integration of ARCore and ARKit.
Provides a set of classes that provides Physics 2D implementation using native Box2D library.
Provides classes and components for visual testing.
Provides a service to support OpenVR platform (Like Oculus Rift, HTC Vive or Valve Index)
Provides a service and set of components that provides Noesis GUI functionality
Provides a service to support Microsoft MixedReality AR system (including Hololens)
Provides a service to support Microsoft HoloLens AR system.
Provides a service to support LeapMotion sensor.
Provides support for Google Cardboard VR system.
Provides classes and components for connecting multiple clients across the network.
Provides a service to support Oculus Rift headset.