Top 20 NuGet Packages depending on VectSharp
Total dependencies: 8
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package adds Markdown document rendering capabilities. For more information, see https://github.com/arklumpus/VectSharp
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package provides utilities using MuPDFCore to make it possible to include in VectSharp graphics images in various formats. For more information, see https://github...
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package provides PDF output capability. For more information, see https://github.com/arklumpus/VectSharp
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package provides output to Avalonia.Controls.Canvas. For more information, see https://github.com/arklumpus/VectSharp
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package provides raster image (PNG) output capability. For more information, see https://github.com/arklumpus/VectSharp
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package provides SVG output and (limited) input capability. For more information, see https://github.com/arklumpus/VectSharp
A library to produce vector graphics (including text) without too many dependencies. Extensible to support multiple output formats. This package adds 3D rendering capabilities. For more information, see https://github.com/arklumpus/VectSharp
This is a fork of https://github.com/krdmllr/highlight , which is itself a fork adding .NET Standard support to https://github.com/thomasjo/highlight . This version removes all mentions of System.Drawing and all the rendering engines, leaving only the bare-bones extensible implementation.