Top 20 NuGet Packages depending on SharpDX.Direct3D11

Total dependencies: 99

Avalonia is a WPF/UWP-inspired cross-platform XAML-based UI framework providing a flexible styling system and supporting a wide range of Operating Systems such as Windows (.NET Framework, .NET Core), Linux (via Xorg), MacOS and with experimental support for Android and iOS.
SciChart - High Performance WPF Charts for Scientific and Trading applications. Includes the DirectX11 RenderSurface for accelerated drawing in SciChart 2D
Provides custom controls for WPF and a scene graph based on SharpDX.
C# (WPF) port of Lottie (https://github.com/airbnb/lottie-android) based on .NET Framework 4.6.1 using sharpdx (http://sharpdx.org/)
Ab3d.DXEngine.Wpf library provides support for using Ab3d.DXEngine rendering engine in WPF applications and supports rendering WPF 3D objects with the engine.
Ab3d.DXEngine is a DirectX 11 rendering engine for Desktop .Net applications. Ab3d.DXEngine is built for advanced business and scientific 3D visualization and object manipulation. It uses super fast rendering techniques that can fully utilize graphics cards and provide the ultimate performance. It ...
Provides custom 3D controls for UWP and a scene graph based on SharpDX.
Avalonia is a WPF/UWP-inspired cross-platform XAML-based UI framework providing a flexible styling system and supporting a wide range of Operating Systems such as Windows (.NET Framework, .NET Core), Linux (via Xorg), MacOS and with experimental support for Android and iOS.
Provides custom 3D controls for netstandard and netcore based on SharpDX.
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that works on Windows 10, Windows Phone 10 and Xbox One using UWP(Universal Windows Pla...
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that works on Windows Phone 8.1.
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that works on Windows 8 as a native store app.
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
NoesisGUI Direct3D 11 Render Context
Provides custom 3D controls for netcore WPF based on SharpDX.
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides you with MonoGame Framework that works on Windows (Direct X).