Top 20 NuGet Packages depending on SharpDX.DXGI

Total dependencies: 86

Avalonia is a cross-platform UI framework for .NET providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS and with experimental support for Android, iOS and WebAssembly.
Assembly providing DirectX - Direct3D11, Direct3D11.1 and Effects11 managed API.
Assembly providing DirectX - Direct2D, DirectWrite and WIC managed API.
SciChart - High Performance WPF Charts for Scientific and Trading applications. This package is obsolete and maintained for compatibility purposes. Includes the DirectX11 RenderSurface that was used for hardware-accelerated drawing in SciChart 2D. Replaced with VisualXcceleratorRenderSurface since S...
Provides custom controls for WPF and a scene graph based on SharpDX.
Ab3d.DXEngine.Wpf library provides support for using Ab3d.DXEngine rendering engine in WPF applications and supports rendering WPF 3D objects with the engine.
Ab3d.DXEngine is a DirectX 11 rendering engine for Desktop .Net applications. Ab3d.DXEngine is built for advanced business and scientific 3D visualization and object manipulation. It uses super fast rendering techniques that can fully utilize graphics cards and provide the ultimate performance. It ...
Provides custom 3D controls for UWP and a scene graph based on SharpDX.
Avalonia is a cross-platform UI framework for .NET providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS and with experimental support for Android, iOS and WebAssembly.
Provides custom 3D controls for netstandard and netcore based on SharpDX.
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that works on Windows 10, Windows Phone 10 and Xbox One using UWP(Universal Windows Pla...
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that works on Windows Phone 8.1.
XNA framework for Windows Desktop platform (DirectX11).
This is a custom build of MonoGame framework. Includes bugfixes, performance improvements, less memory garbage per frame, and better memory management. This package provides you with MonoGame Framework that works on Windows 8 as a native store app.
NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
This package contains the core cross-platform framework for all of XLabs across all platforms.
Assembly providing DirectX - Direct3D10 and Direct3D10.1 managed API.
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework
a framework for building 2D and 3D games and more inspired by the XNA/Mono framework
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. This package provides you with MonoGame Framework that works on Windows (DirectX).