Top 20 NuGet Packages depending on MonoGame.Framework.DesktopGL.Core

Total dependencies: 26

A fleshed-out game loop from MonoGame with supporting classes, intended to be used as the core loop of larger games. 2D only. All types and methods exposed are immutable and functional, just like the lambda gods intended.
Wrappers and helpers for ImGui.NET integration with FSharp-GameCore
Dap with Myra (MonoGame)
2d framework for monogame forked from Nez (headless patch)
Komodo was spawned out of a desire to learn popular game engine design, like composition over inheritance and ECS. Komodo is an attempt at making an engine that places the developer first, providing simple control over 2D and 3D game development.