Top 20 NuGet Packages depending on CsDebugScript.Engine

Total dependencies: 10

Exposes WPF controls for easier scripting, autocompletion, C# REPL...
Collection of useful UserTypes that helps user write scripts easier. Examples user types: std::vector<T>, System.Exception, NativeTypes.Windows.ProcessEnvironmentBlock...
Extension to CsDebugScript.Engine that provides ability to extract user types from symbols files. By default it uses DIA to read PDB files, but it can be used with CsDebugScript.DwarfSymbolProvider to generate from DWARF symbols (either from PE or ELF image containers).
Provides fast access to symbols by directly reading PDB files. It is symbol provider for CsDebugScript.CodeGen.
CsDebugScript provides framework for writting .NET code against different debuggers/dump processing.
Provides DbgEng.dll as debugger engine interface for CsDebugScript.Engine. It can be used to inspect Windows dumps or debug running applications. Also includes COM interfaces for working with DbgEng.dll (WinDbg debugging engine).
Provides scripting ability to CsDebugScript.Engine: executing scripts, interactive execution with REPL.
Provides access to DWARF symbols (for PE and ELF image containers) and also ability to read ELF core dumps. It is symbol provider and debugger engine interface for CsDebugScript.Engine.
Provides fast access to symbols by directly reading PDB files using DIA library. It is symbol provider for CsDebugScript.Engine.
Provides CLR debugging ability to CsDebugScript.Engine using ClrMD. It only works when used with CsDebugScript.DbgEng as debugger engine.