Top 20 NuGet Packages depending on Duality Editor

Total dependencies: 22

A user interface for conveniently managing Duality packages.
Allows to import and manage text-based files directly in the editor
Provides basic infrastructure for the Duality editor, such as PropertyEditors and Importers.
This plugin initializes a Git repository on your project folder, allowing you to keep track of which files were modified and what was changed in them.
Write your games using Python! This plugin makes it possible to write all the logic behind your game using Python instead of C#. Beware that, as the name says, it uses the IronPython package to be able to use Python, therefore there may be some features that the official Python languag...
Duality is a plugin based games development framework designed to be a minimal interface into which more specific or complex packages are "plugged in". Since Vorbis is used as Duality's primary audio compression mechanism, it has built in support for importing OGG Vorbis files. It does not provide a...
The Help Advisor editor module provides mouseover information on documented topics.
Displays the contents of the current Scene hierarchically and allows editing the Scene graph.
Provides an overview of project Resources and allows importing new Assets.
Allows editing the properties of selected objects.
Defines the editor integration of the dependent core tilemap plugin.
The default editor backend layer for Duality. It uses OpenGL WinForms controls to integrate game views with editor UI.
This is a small sample project for the Duality game engine. It shows how to make objects that attract other objects in Duality. It contains one "testbed" scene as well.
This sample project demonstrates how to switch and reload scenes, the use of disposing a scene, and scene saving.
This sample project shows how to implement simple top down movement functionality in a Duality project.
Displays the content of the primary text logs of Duality.
A basic Camera View editor module.
Introduces a naive implementation of dynamic lighting Components.