Top 20 NuGet monogame Packages

MonoGame library to simplify drawing normal-mapped images
A MonoGame library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.
A very simple particle engine for Monogame projects
MonoGame library for menus and game state management
A MonoGame library that emulates old-school console and command prompt style graphics.
UI Library for MonoGame
This package provides the MonoGame Content Builder project integration.
Several helpful extensions methods for the Vector2 class in MonoGame
Adds an example startup file and fonts for a SadConsole project.
An FNA library that emulates old-school console and command prompt style graphics. Use the SadConsole.Starter package for new projects.
Load your BézierSplines with the ContentManager of the MonoGame.Framework.
Makes MonoGame more awesome. Tile based maps, Bitmap Fonts, Sprites and SpriteBatch extensions, Input Listeners, Texture Atlases, 2D Camera, Viewport Adapters.
Myra Additional Widgets for Making Custom Editor
A set of view based conventions to assist with separating view from logic/data
A set of convention based classes to speed up the setup of projects using EcsRx
Reactive data objects for extending the dotnet reactive library, unirx provides this out of the box
Ninject dependency wrapper for use with infrastructure projects
Tiled Map MonoGame pipeline extensions
Debug your BézierSplines with this package. Call Setup.Initialize(graphics.GraphicsDevice); to do that.
Create wonderful smooth BézierSplines with TriggerEvents for your MonoGame project.