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DirectX Tool Kit for DirectX 12 (VS 2015/VS 2017 Win32)


This version is for Windows desktop applications using Visual Studio 2015 Update 3 or Visual Studio 2017.

Features:
Audio - low-level audio API using XAudio2
CommonStates - common D3D state combinations
DDSTextureLoader - light-weight DDS file texture loader
DescriptorHeap - helper for managing DX12 descriptor heaps
DirectXHelpers - misc C++ helpers for D3D programming
Effects - set of built-in shaders for common rendering tasks
EffectPipelineStateDescription - helper for creating PSOs
GamePad - gamepad controller helper using XInput
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws simple meshes loaded from .SDKMESH or .VBO files
Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
PrimitiveBatch - simple and efficient way to draw user primitives
RenderTargetState - helper for communicating render target requirements when creating PSOs
ResourceUploadBatch - helper for managing texture resource upload to the GPU
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader.

info

- Last update: 6/21/2017
- Version: 2017.6.21.1
- Project documentation: http://go.microsoft.com/fwlink/?LinkID=615561
- Read more info on NuGet.org...
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0 packages depend on this package.
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Run this command from the Package Manager Console:

Install-Package directxtk12_desktop_2015
Tags

DirectX DirectXTK Native nativepackage DirectXTK12




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