Top 20 NuGet Xamarin Packages

Cross Platform Mobile Development

Accordion custom control for Xamarin.Forms
This package includes Windows.Storage like APIs cross-platform such as: - ApplicationData for providing access to the application data store. - KnownFolders for providing access to common folder locations that contain user content. - StorageFile for providing information about a fi...
A General purpose rest ApiClient write in C# language for the OneSignal API.
This library provides a set of .NET classes for XAML based MVVM development.
Wrap your single responsibility logic using the command pattern. var commandResult = await MyCustomLogicCommand.ExecuteAsync(params);
An easy-to-use, portable, tested, documented, serializable, thread-safe, strongly typed library for changing between unrestricted, arbitrary data types
Redbridge Xamarin Forms MVVM portable client SDK library for Android
Testura.Android is a lightweight test automation framework for Android built in C#. It contains tools and help classes to test, validate and interact with your Android device or emulator.
Image utils for xamarin projects ResizeImage AnalyseImage (get size and orientation)
You probably want Spooky.Json20, not this package. Spooky is a client RPC library for .Net, providing an abstraction layer for RPC calls (using sytems such as Json RPC).
CollectionView provides Xamarin.Android support for data features like sorting, grouping and filtering with the RecyclerView control. It enables support for advanced features such as pull-to-refresh and incremental, on-demand loading.
CollectionView provides cross-platform data features like sorting, grouping and filtering.
SQLite-net is an open source and light weight library providing easy SQLite database storage for .NET, Mono, and Xamarin applications. This version uses SQLitePCLRaw to provide platform independent versions of SQLite.
A library for Xamarin.Forms where BottomNavigationView is used instead of TabLayout.
UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games that run on Android, iOS, Mac, Windows and Unix. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho...
NetStandard rewrite of the PCL Storage plugin
SignalR binding library for Bridge.NET projects.
Scripthost binding library for Bridge.NET projects.
jQuery binding library for Bridge.NET projects.