Top 20 NuGet half-life Packages

Parsers for texture formats used by Quake, Half-Life, and the Source engine. Currently supported formats are Quake's WAD2, Half-Life's WAD3, and Source's VTF.
Parsers for file package formats used by Quake, Half-Life, and the Source engine. Currently supported are the Quake PAK format, and the Source VPK format.
Parsers for map source files used by level editors. Currently supports MAP files in the idtech2 and valve formats, Worldcraft RMF v2.2, and partial support for Source Hammer VMF and Jackhammer/JACK JMF formats.
A BSP parser for Half-Life and Quake 1. Currently supports Quake 1 (v29), Quake 2 (IBSP v38), and Half-Life 1 (v30) BSP formats.
This is the base package for Sledge.Formats. It contains parsers for Quake MipTexture, Valve Liblist, and Valve VDF formats. It also contains data structures used in other Sledge.Formats packages, such as geometry classes.
A C# .NET Core helper library to parse WAD files and extract lumps contained in Doom, Quake and Half-life engine WAD files.
A .NET Core library for loading and using WAD files from DOOM, Quake, and Half-Life.