Top 20 NuGet game-engine Packages

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Emotion is a cross-platform game engine written in C# using .NetCore, with the intent of abstracting the lower levels of game programming, without taking away control from the developer. The core principle is that making games as a programmer should be about coding, and not about drag and drop inter...
Roslyn analyzers for DefaultEcs users.
A simplistic and robust video game engine for .Net Windows Forms, based entirely on managed code and GDI+ graphics (authored in Visual Basic .Net).
imgui for LoveSharp LÖVE
spine for LoveSharp LÖVE
Tiled for LoveSharp LÖVE
Unity editor visual debugging support for Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Code generation plugins for Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity editor support for the deprecated Blueprints module of Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
A slick foundation for game developers.
Simplistic .NET 2D game library.
Code generation plugins for visual debugging with Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity editor support for Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity editor support for the Entitas migration tools library. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Code generation plugins for Unity for the deprecated Blueprints module of Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
ECS game engine in MonoGame and C#.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity visual debugging support for Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.
Unity support for Entitas. Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity.