XNA_EventDriven_Input

Unified event driven input library for XNA, MonoGame, and FNA.

The goal of this project is to create a cross platform event driven input library that works for XNA and all of its derivatives.

The intention is for the events to be handled in an identical manner to the Windows Messaging queue.

Info

Version: 1.0.0
Author(s): Scott Franks
Last Update: Friday, July 3, 2015
.NET Fiddle: Create the first Fiddle
Project Url: https://github.com/ClassicThunder/XNA_EventDriven_Input
NuGet Url: https://www.nuget.org/packages/XNA_EventDriven_Input


Install
Install-Package XNA_EventDriven_Input
dotnet add package Z.EntityFramework.Plus.EF6
paket add XNA_EventDriven_Input
XNA_EventDriven_Input Download (Unzip the "nupkg" after downloading)



Tags



STATS

must-have-score

avg-downloads-per-day

0

days-since-last-release

1259