Top 20 NuGet haskell Packages

Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional utilites for C# - inspired by csharp-monads, Haskell & F# - compatible with Unity3D
Functional utilites for C# - inspired by csharp-monads, Haskell & F# - compatible with Unity3D
Functional utilites for C# - inspired by csharp-monads, Haskell & F# - compatible with Unity3D
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Functional primitives for Unity3D - inspired by csharp-monads, Haskell & F#
Monads (Maybe, Either, State, Reader, Writer) and monad combinators (Sequence, Sequence_, ReplicateM, ReplicateM_, MapM, MapM_, FoldM, FoldM_, ZipWithM, ZipWithM_, ForM, FilterM, LiftM, LiftM2, LiftM3, LiftM4, LiftM5, Join, When, Unless, Forever, Void, Ap, Compose, Guard, MFilter, MSum) in C#
Implementation of the Haskell 98 Prelude in F#.
A micro library for coding in a functional style using c#. Features Option<T>, Either<T,U>, pattern matching with exatractors, partially applied functions, scalaz inspired Validation<T,U> and various collection methods like fold and reduce.