Info
Version: | 7.1.11 |
Author(s): | Microsoft.Toolkit |
Last Update: | Thursday, January 13, 2022 |
.NET Fiddle: | Create the first Fiddle |
Project Url: | https://github.com/CommunityToolkit/WindowsCommunityToolkit |
NuGet Url: | https://www.nuget.org/packages/Uno.Microsoft.Toolkit.Uwp.UI.Media |
Install
Install-Package Uno.Microsoft.Toolkit.Uwp.UI.Media
dotnet add package Uno.Microsoft.Toolkit.Uwp.UI.Media
paket add Uno.Microsoft.Toolkit.Uwp.UI.Media
Uno.Microsoft.Toolkit.Uwp.UI.Media Download (Unzip the "nupkg" after downloading)
Dependencies
- Win2D.uwp(>= 1.24.0)
Tags
It is a part of the Windows Community Toolkit.
Media:
- AcrylicBrush: A custom Brush that that implements an acrylic effect with full control over all parameters.
- BackdropBlurBrush: The BackdropBlurBrush is a Brush that blurs whatever is behind it in the application.
- BackdropGammaTransferBrush: A brush which alters the colors of whatever is behind it in the application by applying a per-channel gamma transfer function.
- BackdropInvertBrush: The BackdropInvertBrush is a Brush which inverts whatever is behind it in the application.
- BackdropSaturationBrush: Brush which applies a SaturationEffect to the Backdrop.
- BackdropSepiaBrush: Brush which applies a SepiaEffect to the Backdrop.
- CanvasBrushBase: Helper Brush class to interop with Win2D Canvas calls.
- ImageBlendBrush: A Brush which blends a BitmapImage to the Backdrop in a given mode.
- PipelineBrush: A Brush that renders a customizable Composition/Win2D effects pipeline
- RadialGradientBrush: This GradientBrush defines its Gradient as an interpolation within an Ellipse.
- TilesBrush: A Brush that displays a tiled image, wrapping at the edges and endlessly repeating.
Effects:
- AcrylicEffect: A custom acrylic effect that can be inserted into a pipeline.
- BackdropEffect: A backdrop effect that can sample from a specified source.
- BlendEffect: A blend effect that merges the current pipeline with an input one.
- BlurEffect: A gaussian blur effect.
- ImageEffect: An effect which displays an image loaded as a Win2D surface.
- ShadeEffect: An effect that overlays a color layer over the current pipeline, with a specified intensity.
- SolidColorEffect: An effect that renders a standard 8bit SDR color on the available surface.
- TileEffect: An effect that loads an image and replicates it to cover all the available surface area.
- ExposureEffect, GrayscaleEffect, HueRotationEffect and more, mapping to Win2D effects.
Helpers:
- SurfaceLoader: A class that can load and draw images and other objects to Win2D surfaces and brushes.
PipelineBuilder: A class that allows to build custom effects pipelines and create CompositionBrush instances from them.
Geometry:
- CanvasPathGeometry: A class that parses Win2d Path Mini Language and converts it to CanvasGeometry, CanvasBrush, CanvasStroke, CanvasStrokeStyle or Color.