Top 20 NuGet pcl Packages

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This 'batteries-included' bundle brings in SQLitePCLRaw.core and the necessary stuff for certain common use cases. Call SQLitePCL.Batteries.Init(). Policy of this bundle: .no SQLite library included, uses winsqlite3.dll
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A SQLitePCL.raw 'provider' bridges the gap between SQLitePCLRaw.core and a particular instance of the native SQLite library. Install this package in your app project and call SQLitePCL.raw.SetProvider(new SQLitePCL.SQLite3Provider_sqlcipher()); Depending on the platform, you may also need to add o...
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A SQLitePCL.raw 'provider' bridges the gap between SQLitePCLRaw.core and a particular instance of the native SQLite library. Install this package in your app project and call SQLitePCL.raw.SetProvider(new SQLitePCL.SQLite3Provider_e_sqlite3()); Depending on the platform, you may also need to add o...
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This 'batteries-included' bundle brings in SQLitePCLRaw.core and the necessary stuff for certain common use cases. Call SQLitePCL.Batteries.Init(). Policy of this bundle: reference the official SQLCipher builds from Zetetic, which are not included in this package
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iOS (CoreGraphics) backend for NGraphics
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System.Drawing (GDI+) backend for NGraphics
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Bonjour support for .NET Standard, .NET 4.5, .NET Core, Xamarin, Windows Phone, Windows Store/UWP
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BadgeButton custom control for Xamarin.Forms
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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Portable content pipleline library for game development. Part of TOE: Tiny Open Engine.
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A Xamarin Forms control to render the native video player on every platform. A valid license is required to use this component. Visit the project site URL for more details.
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A MonoGame library for sorting the draw order of 2d objects