Top 20 NuGet lob Packages

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The Unity Application Block (Unity) is a lightweight extensible dependency injection container with support for constructor, property, and method call injection. It facilitates loosely-coupled design. Declarative configuration and registration by convention are supported on selected platforms.
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Unity interception enables you to effectively capture calls to objects and add additional functionality to the target object. Interception is useful when you want to modify the behavior for individual objects but not the entire class, very much as you would do when using the Decorator pattern. It pr...
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Unity is a lightweight extensible dependency injection container. This package is a Unity bootstrapper for ASP.NET MVC.
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The Enterprise Library Caching Application Block lets developers incorporate a local in-memory or persistent cache in their applications.
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DevForce takes care of your application's infrastructure-the gap between your data-layer and client-layer where the difficult job of turning raw data into business objects and moving them to and from the client's screen takes place. DevForce fills this gap so you don't have to. Instead of building, ...
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Unity is a lightweight extensible dependency injection container. This package is a Unity bootstrapper for ASP.NET Web API.
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The Enterprise Library Common assembly contains elements that are shared among multiple application blocks. By supplying a set of commonly used functions to all the application blocks, the Common assembly reduces the dependency of one application block on another.
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The Enterprise Library Logging Application Block simplifies logging to various destinations (file, database, event log, MSMQ etc.) and tracing.
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The Enterprise Library Data Access Application Block simplifies the development of tasks that implement common data access functionality. Applications can use this application block in a variety of situations, such as reading data for display, passing data through application layers, and submitting ...
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The Enterprise Library Exception Handling Application Block helps developers create a consistent strategy for processing exceptions that occur in various architectural layers of an enterprise application.
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The Enterprise Library Validation Application Block provides useful features that allow developers to implement structured and easy-to-maintain validation scenarios in their applications.
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DevForce takes care of your application's infrastructure-the gap between your data-layer and client-layer where the difficult job of turning raw data into business objects and moving them to and from the client's screen takes place. DevForce fills this gap so you don't have to. Instead of building, ...
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We've added support for the Enterprise Library Logging adapter. This allows you to leverage your current investment in EntLib, but leverage the power and flexibility of the ReflectInsight Viewer. A special benefit in this extension as it will parse and display XML message in proper syntax. In order...
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A project for getting started with Bifrost quickly
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This exception handler lets you log formatted exception information in locations specified in the configuration file.
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This logging provider lets developer use the Data Access Application Block to store log entries.
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The Enterprise Library Common assembly contains elements that are shared among multiple application blocks. By supplying a set of commonly used functions to all the application blocks, the Common assembly reduces the dependency of one application block on another. This library contains a class libra...
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DevForce takes care of your application's infrastructure-the gap between your data-layer and client-layer where the difficult job of turning raw data into business objects and moving them to and from the client's screen takes place. DevForce fills this gap so you don't have to. Instead of building, ...
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The Enterprise Library Policy Injection Application Block can be used to change the behavior of any .NET objects, in order to better manage crosscutting concerns for these objects. The policy injection is implemented through the Unity interception mechanism. The package includes call handlers for Lo...
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Unity interception enables you to effectively capture calls to objects and add additional functionality to the target object. Interception is useful when you want to modify the behavior for individual objects but not the entire class, very much as you would do when using the Decorator pattern. It pr...