Top 20 NuGet game Packages

The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engi...
A 2D application/game framework written with rhythm games in mind.
Authentication, in-game commerce, player data, title data, inventory, characters, statistics, leaderboards, analytics and reporting, friends, multiplayer, matchmaking, tournaments, cloud script, trading, real-time event handling, player management, live ops, and server hosting for all major platform...
Microsoft Azure PlayFab XPlatCppSdk
Emotion is a cross-platform game engine written in C# using .NetCore, with the intent of abstracting the lower levels of game programming, without taking away control from the developer. The core principle is that making games as a programmer should be about coding, and not about drag and drop inter...
A 2D application/game framework written with rhythm games in mind.
XAudio2 and X3DAudio bindings
Vulkan low level bindings.
Glader.Essentials provide basic essential .NET/C# development libraries for day-to-day development needs. The GameFramework contains a simplistic mini-Game Engine API.
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handli...
A 2D application/game framework written with rhythm games in mind.
C# COM Interop classes for use with SharpGenTools generated libraries
A .NET wrapper for Microsoft's DirectXShaderCompiler.
Package Description
A multimedia bindings and utilities
Library to load and process legacy data from the Amiga game Ambermoon.
Cocos2D-Mono for DesktopGL (OpenGL Desktop Platforms)
High performance cross platform .NET math library
Core DirectX library.
Provides classes which allow developer to model a game or app using a component-based architecture, as well as a default set of cross-platform services to connect every component of each target platform