Top 20 NuGet Xamarin Packages

Cross Platform Mobile Development

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EditText implementation where the hint floats above the EditText when editing.
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Caching abstraction with PCL based implementations
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The binding Engine that support Binding for all .net environment : WinForm, WPF, Web, Mono, Xamarin, etc.
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Glass View for Xamarin.Android
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Simple AVPlayer wrapper (ported from Objective-C JustPlayer)
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Bindings for CircleImageView - https://github.com/hdodenhof/CircleImageView
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Colors generator for Xamarin platfrom
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The PubSubService enables view models and other components to communicate with without having to know anything about each other besides a simple Subscription contract.
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DepMan is a thread-safe dependency manager for cross-platform projects, like Xamarin, where some dependencies have to be injected. DepMan supports two patterns: the ImplementsAttribute->Init->Get pattern, and the Register->Get pattern.
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A cross-platform API for authenticating users and storing their accounts.
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MvvmCross plugin to access the device's clipboard
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Small, fast, cross-platform binding for Xamarin iOS and Xamarin Android
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Simple plugin for logging debug information to Sancho.
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Core library for connecting to the Sancho real-time protocol.
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Constants that represent information about device.
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Event aggregation (Pub-Sub) library for Xamarin and .NET applications. This is basically the MvvmCross Messenger plugin without the MvvmCross part
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Effortlessly create, manage and style text in Xamarin.Android and Xamarin.iOS using HTML and CSS style sheets
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A simple framework for sending messages between objects. Useful in highly decoupled systems where traditional .NET event patterns are undesirable. Support for PCL (including Xamarin iOS and Xamarin Android), WPF, Silverlight, and WP7, WP8 Windows 8. Optional add on DLL provides Reactive Exention...
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IfInjector is a lightweight, high performance micro-IoC container. The container is packaged as a PCL 104 library - suitable for WP7.1, Windows Store and SL4+ (MonoDroid, MonoTouch) projects. Distinguishing features are small size, speed and attribute based configuration.
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using RelaxCoder.LambdaHelper; var btn = new Button(); var eventName_Click = LambdaHelper.EventName<Button>().Invoke( (_btn) => _btn.Click -= null ); eventName_Click = LambdaHelper.EventName() .Invoke( () => btn.Click -= null ); var PropertyName_Text = LambdaHelper.PropertyName( () => btn.Text )...