Cross-platform socket API for Xamarin iOS/Android/Forms, Xamarin.Mac, Windows Phone 8/8.1, Windows Store, UWP and Windows Desktop. Includes support for TCP and UDP listeners and clients, as well as UDP multicast.
MvvmCross is the .NET MVVM framework for cross-platform solutions, including Xamarin iOS, Xamarin Android, Xamarin Forms, Windows and Mac.
This package contains the 'Android Shared' assemblies for Android Honeycomb or later for MvvmCross
The SecretService is a simple wrapper for Windows' Credential Manager. The Credential Manager handles the encryption part and secures the result internally. This is the Windows standard for securing strings.
DevForce takes care of your application's infrastructure-the gap between your data-layer and client-layer where the difficult job of turning raw data into business objects and moving them to and from the client's screen takes place. DevForce fills this gap so you don't have to. Instead of building, ...
C++/WinRT is a standard C++ language projection for the Windows Runtime implemented solely in header files. It allows you to both author and consume Windows Runtime APIs using any standards-compliant C++ compiler. C++/WinRT is designed to provide C++ developers with first-class access to the modern ...
| votes (0) | 10/13/2017 | v 2017.10.13.1
The Microsoft Xbox Live Service API (XSAPI) enables game developers to access Xbox Live. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
| votes (0) | 12/7/2017 | v 2017.11.20171204.01